Steps for Joining


 * 1) Forget everything you think you know. The Realm of Idris is a fantasy roleplaying universe which was inspired by various modern and historical works, however this particular roleplay is its own independent work which possesses its own lore. Therefore, it’s encouraged that you do not enter the room with a concrete mindset on how certain creatures and fantasy tropes should work in our room, as things are not always the case. We can promise that with all of our creatures, there are some twist added to them that make them different from their modern counterparts, so please, enter with an open mind and be prepared to engage.
 * 2) Breathe. We understand that the lore can be a lot to take in; that’s why we’ve devised a guide for beginner’s (linked at the bottom) to give them a short and brief summary on everything we offer. Not only is it a wonderful guide for newcomers, but it’s a wonderful reference tool for the future. If you need any assistance, there is a wonderful staff of admins and moderators to assist you.
 * 3) Read the Beginner’s Guide. The Beginner’s Guide will be your bible to Idris: After the Fall. Please read it to the end.
 * 4) Ask questions and research. By now you will hopefully have read the Beginner’s Guide, and while you may not understand everything, you should have a general understanding of the locations, creatures, history, and general lores of the room. Now, it’s time for you to choose a route. Decide what you want to do in this room, and based on that, do more research in those fields. If you need lore assistance, Melchior Morgenstern is the best man to answer your questions and show you around.
 * 5) Create your character. Now you know everything you need to know, or at least you’re almost there. This is the perfect time to begin building your character. The first step is to speak to an admin and give them a summary of your character’s occupation, history, and abilities they may possess. This is mandatory so that from the beginning of your character creation process, you know what fits the lore and what doesn’t, so you don’t waste your time writing something that can’t work. Once approved, you can roleplay! You also have a biography and faceclaim to turn in, but that isn’t due until two weeks after you first arrive in the room.
 * 6) Have fun! You're a part of the family now and we want you to enjoy your stay.

Beginner's Guide